Cleric Spells Granted
Spell |
Time |
Range |
Area of Effect |
Components |
1st Level |
Analyze Balance |
1 rd |
80 yds |
1 creature, object, or 10' sq |
V, S, M |
Animal Friendship |
1 hr |
10 yds |
1 animal |
V, S, M |
Bless |
1 rd |
60 yds |
50-ft cube |
V, S, M |
Calm Animals |
4 |
60 yds |
Special |
V, S |
Cause Fear |
1 |
10 yds |
1 creature |
V, S |
Cause Light Wounds |
5 |
Touch |
Creature touched |
V, S |
Combine* |
1 rd |
Touch |
Circle of priests |
V, S |
Command |
1 |
30 yds |
1 creature |
V |
Create Water |
1 rd |
30 yds |
Up to 27 cubic ft |
V, S, M |
Cure Light Wounds |
5 |
Touch |
Creature touched |
V, S |
Curse |
1 rd |
60 yds |
50-ft cube |
V, S, M |
Darkness |
4 |
120 yds |
20-ft radius globe |
V, S |
Destroy Water |
1 rd |
30 yds |
Up to 27 cubic ft |
V, S, M |
Detect Evil |
1 rd |
0 |
10 ft x 120 yds |
V, S, M |
Detect Good |
1 rd |
0 |
10 ft x 120 yds |
V, S, M |
Detect Magic |
1 rd |
0 |
10 ft x 30 yds |
V, S, M |
Detect Poison |
4 |
0 |
Special |
V, S, M |
Detect Snares & Pits |
4 |
0 |
10 x 40 ft |
V, S, M |
Entangle |
4 |
80 yds |
40-ft cube |
V, S, M |
Faerie Fire |
4 |
80 yds |
10 sq ft/lvl within a 40-ft radius |
V, M |
Invisibility to Animals |
4 |
Touch |
1 creature/lvl |
S, M |
Know Direction |
1 |
0 |
Special |
V, S, M |
Light |
4 |
120 yds |
20-ft radius globe |
V, S |
Locate Animals or Plants |
1 rd |
100 yds + 20 yds/lvl |
20 yds/lvl x 20 ft |
V, S, M |
Log of Everburning |
1 |
Touch |
Special |
V, S |
Orison |
4 |
10 yds |
Varies |
V, S |
Pass Without Trace |
1 rd |
Touch |
1 creature |
V, S, M |
Purify Food & Drink |
1 rd |
30 yds |
1 cubic ft/lvl, in 10 sq ft |
V, S |
Putrefy Food and Drink |
1 rd |
30 yds |
1 cubic ft/lvl, in 10 sq ft |
V, S |
Remove Fear |
1 |
10 yds |
1 creature/4 lvls |
V, S |
Shillelagh |
2 |
Touch |
1 oak club |
V, S, M |
Strength of Stone |
4 |
Touch |
1 creature |
V, S, M |
Sunscorch |
4 |
40 yds |
1 creature |
V, S |
2nd Level |
Augury |
2 rds |
0 |
Special |
V, S, M |
Aura of Comfort |
2 |
Touch |
Creature touched |
V, S |
Badberry |
1 rd |
Touch |
2d4 fresh berries |
V, S, M |
Barkskin |
5 |
Touch |
1 creature |
V, S, M |
Cause Moderate Wounds |
5 |
Touch |
Creature touched |
V, S |
Charm Person or Mammal |
5 |
80 yds |
1 person or mammal |
V, S |
Cure Moderate Wounds |
5 |
Touch |
Creature touched |
V, S |
Detect Charm |
1 rd |
30 yds |
1 creature/rd |
V, S |
Enthrall |
1 rd |
0 |
90-ft radius |
V, S |
Find Traps |
5 |
0 |
10 ft x 30 yds |
V, S |
Goodberry |
1 rd |
Touch |
2d4 fresh berries |
V, S, M |
Hold Person |
5 |
120 yds |
1d4 persons in 20-ft cube |
V, S, M |
Know Alignment |
1 rd |
10 yds |
1 creature or object |
V, S |
Lighten Load |
2 |
30 yds |
10-ft cube |
V, S, M |
Messenger |
1 rd |
20 yds/lvl |
1 creature |
V, S |
Music of the Spheres |
4 |
50 yds |
20-ft diameter circle |
V, S, M |
Mystic Transfer* |
1 rd |
0 |
The caster |
V, S |
Obscure Alignment |
1 rd |
10 yds |
1 creature or object |
V, S |
Obscurement |
5 |
0 |
(lvl x 10)-ft sq |
V, S |
Sanctify* |
1 turn |
10 yds |
10 yd x 10 yd sq/priest |
V, S, M |
Slow Poison |
1 |
Touch |
1 creature |
V, S, M |
Snake Charm |
1 |
30 yds |
30-ft cube |
V, S |
Soften Earth and Stone |
5 |
10 yds/lvl |
10-ft sq/lvl |
V, S, M |
Speak With Animals |
5 |
0 |
1 animal within 30 ft |
V, S |
Straighten Wood |
5 |
10 yds/lvl |
Special |
V, S |
Trip |
5 |
Touch |
1 object up to 10 ft long |
V, S |
Undetectable Charm |
1 rd |
30 yds |
1 creature/rd |
V, S |
Warp Wood |
5 |
10 yds/lvl |
Special |
V, S |
Watery Fist |
5 |
60 yds |
Special |
V, S, M |
3rd Level |
Air Breathing |
6 |
Touch |
1 creature |
V, S |
Break Camp |
3 |
0 |
50-ft radius |
V, S, M |
Call Lightning |
1 turn |
360 yds |
10-ft radius |
V, S |
Continual Darkness |
6 |
120 yds |
60-ft radius |
V, S |
Continual Light |
6 |
120 yds |
60-ft radius |
V, S |
Control Animal |
6 |
60 yds + 10 yds/lvl |
1 animal |
V, S |
Create Campsite |
3 |
0 |
50-ft radius |
V, S, M |
Detect Spirits |
6 |
0 |
10 x 60 ft path |
V, S, M |
Dictate |
6 |
30 yds |
Up to 6 creatures in a 20-ft cube |
V |
Emotion Control |
5 |
10 yds |
1 creature/5 lvls of the caster within a 20' cube |
V, S, M |
Extradimensional Detection |
3 |
0 |
One 10'-wide path, 60 ft long |
V, S |
Helping Hand |
1 rd |
Special |
Special |
V, S, M |
Hold Animal |
6 |
80 yds |
1-4 animals in 40-ft cube |
V, S |
Hold Poison |
1 |
Touch |
Creature touched |
V, S, M |
Know Customs |
3 |
Special |
The caster |
V, S |
Locate Object |
1 turn |
60 yds + 10 yds/lvl |
1 object |
V, S, M |
Meld Into Stone |
6 |
0 |
The caster |
V, S, M |
Obscure Object |
1 turn |
60 yds + 10 yds/lvl |
1 object |
V, S, M |
Plant Growth |
1 rd |
160 yds |
Special |
V, S, M |
Repair Injury |
1 turn |
Touch |
Creature touched |
V, S |
Slow Rot |
1 rd |
Touch |
Special |
V, S, M |
Snare |
3 rds |
Touch |
2-ft diameter + 2 inches/lvl |
V, S, M |
Speak With Dead |
1 turn |
1 |
1 creature |
V, S, M |
Spike Growth |
6 |
60 yds |
10-ft sq/lvl |
V, S, M |
Starshine |
6 |
10 yds/lvl |
10-ft sq/lvl |
V, S, M |
Stone Shape |
1 rd |
Touch |
9 cubic ft + 1 cubic ft/lvl |
V, S, M |
Summon Insects |
1 rd |
30 yds |
1 creature |
V, S, M |
Tree |
6 |
0 |
The caster |
V, S, M |
Water Breathing |
6 |
Touch |
1 creature |
V, S |
Water Walk |
6 |
Touch |
Special |
V, S, M |
Weather Prediction |
1 rd |
0 |
The caster |
V, S |
4th Level |
Adamantite Mace |
7 |
Touch |
Caster's weapon |
V, S, M |
Animal Summoning I |
7 |
1 mile radius |
Special |
V, S |
Blessed Warmth |
4 |
Touch |
Special |
V, S |
Cause Serious Wounds |
7 |
Touch |
1 creature |
V, S |
Circle of Privacy |
4 |
Special |
50-ft diameter circle |
V, S, M |
Cloak of Bravery |
6 |
Touch |
1 creature |
V, S, M |
Cloak of Fear |
6 |
Touch |
1 creature |
V, S, M |
Control Temperature, 10-foot Radius |
7 |
0 |
10-ft radius |
V, S, M |
Cure Serious Wounds |
7 |
Touch |
1 creature |
V, S |
Dispel Hallucinatory Forest |
7 |
80 yds |
40-ft sq/lvl |
V, S |
Focus* |
1 day |
10 ft |
Special |
V, S, M |
Fortify* |
6 |
0 |
Creature touched |
V, S, M |
Free Action |
7 |
Touch |
1 creature |
V, S, M |
Giant Insect |
7 |
20 yds |
1 to 6 insects |
V, S, M |
Hallucinatory Forest |
7 |
80 yds |
40-ft sq/lvl |
V, S |
Hold Plant |
7 |
80 yds |
1d4 plants in 40-ft sq |
V, S |
Imbue With Spell Ability |
1 turn |
Touch |
Person touched |
V, S, M |
Lower Water |
1 turn |
120 yds |
Special |
V, S, M |
Neutralize Poison |
7 |
Touch |
1 creature or 1 cubic ft of substance/2 lvls |
V, S |
Plant Door |
7 |
Touch |
Special |
V, S, M |
Poison |
7 |
Touch |
1 creature or 1 cubic ft of substance/2 lvls |
V, S |
Protection From Lightning |
7 |
Touch |
1 creature |
V, S, M |
Raise Water |
1 turn |
120 yds |
Special |
V, S, M |
Repel Insects |
1 rd |
0 |
10-ft radius |
V, S, M |
Shrink Insect |
7 |
20 yds |
1 to 6 insects |
V, S, M |
Snakes to Sticks |
7 |
30 yds |
1d4 snakes + 1 snake/lvl in a 10-ft cube |
V, S, M |
Speak With Plants |
1 turn |
0 |
30-ft radius |
V, S, M |
Sticks to Snakes |
7 |
30 yds |
1d4 sticks + 1 stick/lvl in a 10-ft cube |
V, S, M |
Tree Steed |
4 |
10 yds |
1 log or plank |
V, S, M |
Uplift* |
12 hrs |
0 |
One priest |
V, M |
Weather Stasis |
1 turn |
30 yds |
10-ft cube/lvl |
V, S, M |
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