Personal Information
Name: Kou Player: Lightwind
Race: Dawrstage (Kralon) Gender: Male Height: 6'1" Age: 26
Class: Fighter Level: 8 Weight: 198 lbs
XP: 177,930 Alignment: Neutral Good
Next Level: 250,000 Kit: None
Ability Scores
Str: 19 Stamina: 19 Weight Allowance: 485 lbs Bend Bars/Lift Gates: 50%
Muscle: 19 Attack Adj.: +3 Damage Adj.: +7 Max. Press: 640 lbs Open Doors: 16(8)
Dex: 14 Aim: 14 Missile Adjustment: +0 Pick Pockets: +0% Open Locks: +0%
Balance: 14 Reaction Adjustment: +0 Armor Class: +0 Move Silently: +0% Climb Walls: +0%
Con: 16 Health: 16 System Shock: 95% Poison Save: +0
Fitness: 16 Hit Point Adjustment: +2 Resurrection Chance: 96%
Int: 9 Reason: 9 Max. Spell Level: 4th Max. Spells Per Level: 6 Illusion Immunity: None
Knowledge: 9 Bonus Proficiencies: 2 Chance to Learn New Spell: 35%
Wis: 10 Intuition: 10 Bonus Clerical Spells: 0, 0, 0, 0, 0, 0, 0 Clerical Spell Failure Chance: 15%
Willpower: 10 Magic Defense Adjustment: +0 Spell Immunity: None
Cha: 9 Leadership: 9 Loyalty Base: +0 Maximum Number of Henchmen: 4
Appearance: 9 Initial Reaction Adjustment: +0
Saving Throws
Paralyzation: 9 Poison: 9 Death Magic: 9 Petrification: 10 Polymorph: 10
Rod: 11 Staff: 11 Wand: 11 Breath Weapon: 11 Spell: 12
Combat
Hit Points: 72
Base THAC0: 13
Melee THAC0: 10
Missile THAC0: 13
Armor
Natural armor class 10
Full armor, studded leather -3
Ring of Protection +1 magic adj. -1
FINAL: 6
Weapon Proficiencies
Crossbow, light (Specialist)
Dagger
Sword, bastard (Specialist, High Master)
Non-Weapon Proficiencies
Fishing 6
Navigation 6
Seamanship 14
Swimming 14
Native Languages
Common, Human - Dorim dialect (Kralon), Human - New Kont dialect (Kralon)
Reading/Writing 8
Common
Weapons
THAC0 Attacks/ Speed Damage Range (-2) (-5) (-10)
Weapon Melee Missile Round Factor* Sm-Med Large Type Size PB / S / M / L / EX
Sword, bastard 7 2 Fa 1d8+10 1d12+10 S M
Crossbow, light 12 3/2 Av P M
Crossbow, light quarrel 1d6+1 1d8+1 P S 12 12 24 36
Dagger 10 13 3/2 Fa 1d4+7 1d3+7 P S 2 4 6
Dagger +1 9 12 3/2 Fa 1d4+8 1d3+8 P S 2 4 6
*Fa (4 or less), Av (5 - 8), Sl (9 - 13), VS (14 or greater)
Racial Abilities
Hit Point Bonus - +1 bonus hit point for every time a level is attainted.

Class Abilities
Fighter
    1d12 for hit points - d12 Hit Point die.
    Multiple specialization - Allows specialization in more than one weapon.

Inventory
  • Animals
    • Horse, riding
      • Saddle blanket
      • Saddle, riding
    • Horse, riding
      • Saddle blanket
      • Saddle, pack
  • Items Carried
    • Crossbow, light
  • Items Readied
    • Sword, bastard
  • Items Worn
    • Backpack
      • Wineskin
    • Belt
      • Belt pouch, small
        • Fishhook
        • Flint and steel
        • Potion of Extra-healing
        • Potion of Healing
      • Dagger
    • Boots, High hard
    • Cloak, Plain wool
    • Clothing, Set (Traveler's Outfit)
      • Dagger +1
    • Full armor, studded leather
    • Girdle of Hill Giant Strength
    • Gloves
    • Quiver, Crossbow Bolts (Quarrels)
      • Crossbow, light quarrel x15
    • Ring of Protection +1
    • Scabbard, hanger, baldric
  • Spending Money
    • * Gold Pieces x25
    • * Silver Pieces x6
Movement and Encumbrance
Encumbrance: Unencumbered Light Moderate Heavy Severe
Weight (lbs): 0-485 486-524 525-563 564-602 603-640
Movement: 15 11 7 3 1
THAC0: -1 -2 -4
AC: +1 +3
Currently carrying 56.11 pounds (None Encumbrance, 15 Movement)
Character History
Браслеты, выданные Немым.

Generated by the Advanced Dungeons & Dragons Core Rules 2.0 Expansion on 10/24/2007 02:58 PM